/* Autor Daniel Baumgartner Kanonsschule Baden */ #include "colors.inc" #include "golds.inc" camera {location <0,20,-16> look_at <0,0,0>} light_source {<-120,80,-20> color White*3}//<-100,80,0> // Boden plane{<0,1,0>,0 pigment{checker color Gray40 color Gray50 scale <10,10,10>} finish{ambient 0.5 diffuse 0.2}} #declare ring=difference{ torus{8,2} cylinder{<0,-2,0>,<0,4,0>,8} } object{ring texture{T_Gold_1A} translate<0,1,0> }